Have a beer when you realize one of the patches nerfed it into a normal chest.Take another sip if you earn a Head Trinket from it.Drink in frustration if you have no keys for the Ancient Artifact.Take a sip if you discover a secret room.Down a glass of wine if you find the Tempting Goblet.Drink in celebration if you find a Very Rare (or better) Trinket from by random chance (Loot from battle, curios, Trinket Scrounge).Chase it down in frustration if it was because you didn't account for the "+% Food Consumed" stat.Take a shot if you received a Hunger check and didn't have enough food.Take a drink if you encounter an obstacle and you have no Shovels to clear it out.Drink in frustration if the hero gained a situational positive quirk that displaced one of their more useful ones.You can do the same if a positive quirk becomes locked this way or it they lose a locked negative quirk. Raise a toast if the hero gains a positive quirk or loses a negative one.Take a shot every time a hero gains a negative quirk or disease from a curio.Take a shot if it was a Shambler Altar that you planned on using.An extra sip if you had a supply item that you could have used on the curio.Take an extra shot if a Kleptomaniac/Egomaniac hero stole the loot from the curio.Take another drink if you have an Antiquarian in your team and you miss out on their Antiques this way.Take another drink if the effects of the curio are negative.Take a drink every time a hero's quirk causes them to immediately activate a curio.Take a drink if your forgot to disarm a trap.Take a sip if you failed to disarm a trap.Take another shot if someone comes back with "Tippler", or has the "double vision" or "moving sluggishly" debuffs.This also applies if the hero stays in the Bar for another week. Take a shot every time you send a hero to the Bar.Also drink if you return to the Hamlet only to realize a hero you've sent for stress relief is still unavailable. Drink whenever a hero goes missing in the Hamlet for the week.Drink whenever both the Caretaker and the Town Crier take up two slots in the same stress relief areas.Take a sip every time the Narrator uses the words "dark", "singular", "terrible", "horror," or "baubles.".
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